

The moderator will then shuffle the cards and distribute them randomly to all the players. Then, pull enough random cards from non-mafia suits for all the remaining players. Whoever gets these cards will take the roles of detective and doctor. Set aside a king card and a queen card of any suit as well. You’ll need 3 mafia members for every other player, or townsperson, so choose as many mafia cards from that suit as you need.

For instance, the mafia cards could be hearts or clubs. Next, grab your cards and decide which suit will represent the mafia members. They’ll assign everyone’s roles and make sure the game runs smoothly. To play a game of Mafia, also known as Werewolf, Assassin, or Village, you just need 12 to 16 players and a deck of cards. If 1 of the lovers dies, the other dies of a broken heart instantly. On the first night cupid picks 2 people to be the lovers. Cupid can make 2 players fall in love, which will put both of them at a higher risk of being eliminated.If the Grandma with a shotgun is visited by anyone during the night cycle, that person dies, but the Grandma cannot be killed. This person may find out who plays each role in the game, but this makes them more likely to be killed by the mafia. The Peeping-Tom, who is allowed to open their eyes at any moment.The person who the lawyer defends cannot be voted out the following morning. The Lawyer, who chooses someone to defend.The Informant, who gets to know who the mafia are without them knowing who they are.Have the moderator assign different cards to indicate additional roles they want to incorporate into the game. Extra roles are optional, but they can make the game more complex and interesting. Include extra roles for players to enliven the gameplay.
